Clash of Clans: Town Hall 3 Upgrades and Strategy (Day 3)

TL;DR: It’s Day 3 in our fresh Clash of Clans path. We’ve reached Town Hall 3, unlocked goblins, and juggled attacks between our new base and a seasoned Town Hall 15. We’re training troops, upgrading walls, and grabbing loot. Up next, we aim to unlock wall breakers for stronger assaults.

Welcome to Day 3

Another day, another level gained. We’ve just wrapped up our upgrade to Town Hall 3, and the base looks ready for bigger tasks. It’s tempting to hit “Finish Now” with gems, but thoughtful spending will keep us ahead in the long run—unless you feel like speeding through for fun.

What’s New at Town Hall 3?

A new level means fresh structures and updated defenses. We can now add an extra camp, build a laboratory for troop improvements, and place a mortar to deter incoming ground assaults. Traps are also in play, giving us an edge against early raids. Keep an eye on storages so you can hold enough gold and elixir for major builds.

Unlocking Goblins and Eyeing Wall Breakers

Goblins are the perfect choice when you want to grab resources fast. Their speed at shredding loot structures can fill your pockets quickly. But the real star of the next upgrade is the wall breaker. Once you have them, you’ll bust through defenses that slow down your barbarians and giants. Until then, mixing goblins with a few giants and archers can help you swipe gold and elixir from unsuspecting bases.

Handling Both Town Hall 3 and Town Hall 15

Why stick to just one base? We’re also giving attention to a much larger Town Hall 15 setup. Jumping between a fresh build and a long-standing base adds variety. While the TH3 side is all about small-scale strategies—like sneaking goblins or focusing on a single mortar—the TH15 side tests massive attacks with dragons, balloons, and heroes. If you have more than one account, you’ll see how drastically the game changes at higher levels.

Tips for Managing Upgrades

  • Prioritize Key Structures: Grab the laboratory, new army camps, and resource-producing buildings early. You’ll want that extra elixir and gold production ASAP.
  • Spread Out Builders: Keep a builder free for quick tasks like wall upgrades, so you can dump surplus gold without wasting time.
  • Protect Your Storages: Even though you’re at a low level, place defenses and traps around storages and mortar to frustrate incoming raiders.
  • Train Balanced Armies: A mix of giants for tanking, archers for ranged fire, and goblins for speedy resource theft will handle most early opponents.

Looking Ahead

Once wall breakers are unlocked, you’ll blow through walls and open new attack paths. Pair them with your giants, and watch defenses crumble. Also, consider a basic base redesign soon—organizing walls and defenses can keep you safe from bigger raids.

Remember, there’s no rush. Enjoy the simple thrill of outrunning mortars at Town Hall 3. If you happen to switch over to a max-level base, the contrast keeps gameplay fresh and fun. The main goal: keep upgrading, keep attacking, and keep your builders busy.


Final Thoughts

Day 3 at Town Hall 3 might be small-scale compared to Town Hall 15 raids, but every stage has its own kind of excitement. Whether you’re locking down your storages at TH3 or unleashing high-level heroes at TH15, Clash of Clans has a spot for everyone. So, gear up, keep those troops trained, and prepare to let wall breakers do the heavy lifting in upcoming battles.