MO.CO Spinsickle Build Guide: High DPS With Solid Survivability
Why Play Spinsickle?
Spinsickle is a whirl of blades that chews through anything in front of you. After six swings it flips into spin mode, slashing faster and gaining a 20 % dodge bonus. That dodge is the core of the build: stack it high, stay alive, keep spinning.
Core Gear Load-out
Primary Weapon
- Spinsickle – wide arc, quick ramp-up, built-in dodge.
Gadgets
- Life-Jacket – 15 s shield that pops for extra damage.
- Boom Box – point-blank stun for backline adds. Swap to Pepper-Spray if you prefer.
- Vitamin Shot – 10 s cooldown burst heal plus haste. A staple in almost every kit.
Passive Picks
- Chickens – tiny bodyguards that shove foes back.
- R&B Mixtape – steady group heal; great for melee squads.
- Vampire Teeth – weapon hits heal you, pet hits heal them.
Ring Stack
Ring | Role |
---|---|
Warrior | Flat weapon damage boost |
Precision | Crit chance for harder spins |
Guard (lvl 78) | +31 % dodge – pairs with Spinsickle’s 20 % |
Together they push dodge above 50 %, cutting incoming hits in half.
Field Test
On the training dummy the build holds ≈2.4 k DPS after 30 seconds (Life-Jacket → Boom Box → Vitamin Shot rotation). In open-world runs you can face-tank heavies, pop the shield, heal up, and jump back into the spin without losing momentum.
Tips for Play
- Stay glued to your target; spin mode stops if you whiff.
- Watch shield timing—burst it during add waves for free AoE.
- Don’t forget Boom Box; the stun buys breathing room when mobs flank you.
Verdict
This setup nails the sweet spot between damage and durability. It is not the rawest glass-cannon in MO.CO, yet it wins longer fights because you simply refuse to die. If you enjoy aggressive, up-close play with just enough safety nets, give this build a go.